Using cool interactive technology is kind of meaningless if you don’t have a great creative concept, and story, to go along with it. 100 Plates is one of our favorite examples of these elements coming together to create something truly one-of-a-kind.
100 Plates is an environmental and interactive piece created for Feeding America. Its purpose is to educate people about food insecurity. The installation tells the story of Jimmy, a boy living in an urban food desert. Observers become active participants in Jimmy’s story when they touch conductive ink “buttons” on 100 Plates’ wooden surface. This triggers projection animations that work in concert with the static imagery on the wood to bring Jimmy’s story to life. We also created a giving kiosk that allows people to make a ten dollar donation to Feeding America’s local branch, Feeding Northeast Florida.
100 Plates consisted of twelve animations, as well as multiple illustrations and audio files. The project was developed on the TouchDesigner platform using Python as the programming language. The use of conductive ink with TouchDesigner as a trigger for projection mapping enabled audience members to create their own functional circuitry.
The installation’s navigational structure is designed with an emphasis on narrative and simple, sequential storytelling. Our intent is to recalibrate the way people digest information about hunger, giving the issue emotional – not just statistical – weight. 100 Plates is a great example of how we seek to create multiple points of engagement for a diverse range of audiences by recontextualizing space, storytelling, and technology.